![]() ![]() The throughline of this event is now blaze bombers for fauna, and splitting lava with inferno as modifiers. This event was overloaded with several kinds of fauna and up to three modifiers at a time.All rounds of this event grant a Chronostone.Elder Spikes modifier added to round three.Primal Containment modifier added to round two.Gruk-gruks and blaze bombers spawn across all rounds but have a 60 second delay before respawning.Behemoth pool has been expanded to allow for more rocky and rolling Behemoths, such as Phaelanx and Deepfrost Skarn.Event now only has single Behemoth rounds to allow it to exist alongside Chronovore’s event.Event has been added to Paradox Breaks.Event has been removed from Razorcliff Isle and Hades Reach. ![]() This is an early exploration of how it feels to expand the diversity of Behemoths in events, so long as it doesn’t conflict with the core element of the island - in this case, the radiant element. We made the choice to move it to Paradox Breaks, giving the island a distinct event of its own. This event appeared on islands with two other unique events: Swarmageddon and Melting Point.Stage three now has a larger total number of swarms.Stage three is a dual Behemoth fight that allows for two Rezakiri and up to one Valomyr.Stage two’s Swarm modifier no longer attaches to Behemoths in the event and will now remain throughout the round regardless of which Behemoth dies first.Stage two is now a dual Behemoth fight with one of the Behemoths being Rezakiri or Valomyr.Increased the number of Behemoths in stage one’s spawn pool, including Sahvyt.Reduced event from four to three stages.The event has also been updated to keep the flying and insect theme running all the way through. Reducing the number of stages to ensure it takes a similar amount of time to other events was important. With four stages, this was the longest event in the game.Danger Zone is now a general modifier in stage two.Removed Danger Zones and shock attacks from Behemoths in stage two.Danger Zone modifiers are no longer tied to the Behemoth in stage one.This event already served as a nice introduction to island-specific events and modifiers, so changes here are light touch and intended to reduce overall chaos.Stage two is now a Lesser Embermane and a Bloodfire Embermane instead of two Lessers with styxians. ![]()
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